ios - Widevine can only run on ARMv7 -
When I try to run I added that line some time ago while still working in Oeya. In fact, the WideWain playback library for iOS is distributed in compiled ARM binaries. The simulator originally runs on X86, so it can not load the library (I believe it is purposeful, because it makes the DRM code a bit difficult to reverse engineer), and we issue a warning. Back on the actual device and everything should work fine. video with
embedded id I'm going to be like
oyla player , I'm going to "code" WideWin can only run on ARMV7 ".
NSLog (@ "video id =% @", VIDEOID); Self.ooyala PlayerViewController = [[OUOLAlplayer viewer alloc] initWithPcode: PCODEG domain: PLAYERDOMAIN]; // Attach it to the current view [auto addChildViewController: _ooyalaPlayerViewController]; [Automobileplayer visual controller View setframe: self.videoPlayerView.bounds]; [Self addChildViewController: self.ooyalaPlayerViewController]; [Self Video PlayerAdd to: View with yourself OLAPlayer viewer. See]; // Load the video [auto.mollaplayer viewer. Player setEmbedcode: VideoID]; // Add Audience [auto addObserversForOoyalaVideoplayer]; [Self-linked clon button]; [Automobileplayer visual controller Player Play];
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