c++ - How to change to the hand cursor with GLUT (in windows)? -
I am using GLUT in a C + + OpenGL project. I tried to use the glutSetCursor function to get a common 'hand' cursor, which is usually visible in other applications while being clickable, however, any GLUT_CURSOR defines me not cursor. One of the definitions is GLUT_CURSOR_INFO with the description of the 'pointing hand', which I will consider what I want, although it only gives me all the cursors in shape (maybe in the form of fallback).
Is there anything else to do to make this cursor work, or is it a problem with the GLUT in Windows?
(I am currently using Windows 7 Ultimate 64-bit)
< P> GLUT is a very simplistic framework and you can suppress it in one of its borders, time to see another framework to use.
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